Search Results for: Minecraft

Some authentic applications of Augmented Reality (AR)

Hsin-Kai Wu (2013) suggests AR should be understood as a concept rather than a specific technology. It is helpful to understand AR as a negotiation between the user and content delivery systems leveraging the power of several technologies to create intuitive and seamless, context-aware interactions between user and content. AR, therefore, is a novel concept […]

Interface Design Considerations for 3D and Augmented Virtual Learning Environments

This research paper was written as part of my participation in the graduate course Computer Interface Design for Learning at the George Washington University. Introduction Emerging technologies broaden the range of tools available for users to communicate, create, and access information. Display devices are no longer limited to computer monitors, projectors, speakers, and printers; the keyboard, […]

3D Virtual Learning Environments for Distance Education

This research paper was written as part of my participation in the graduate course Critical Issues in Distance Education at the George Washington University. Introduction 3D Virtual worlds are widely used in gaming and offer richly detailed immersive sensory experiences and, in multi-user scenarios, a means of communication with other users. Used for distance education, […]

Interactive Projection Systems: Meg Athavale of @POMOInc

Emerging Technology New Media Consortium’s (NMC) 2010 Horizon Report identified both augmented reality and gesture based computing as new technologies likely to achieve wide-spread adoption within the next half decade. In the past year I have been exploring applications in K12 learning and student engagement for Augmented Reality, particularly Minecraft Reality to pull 3D creations out of […]

Rethinking age restrictions for social media participation

Mr. 9 at my house is a Minecrafter and game player. He is into the culture of Minecraft including fan-made content like songs, poems, and YouTube video walkthroughs and strategy sharing. He recently asked for his own YouTube account so he could share his own content and participate in the ongoing conversation. Our own conversations […]

Augmented Reality in the Classroom

Augmented Reality My latest obsession is Augmented Reality. For the least year I've been getting my head wrapped around what it is, how it works, what it can do, how I could use it in the classroom, and understanding why it's more than a passing fad. Augmented Reality (AR) blends our personal sensory experiences with digital […]

EdCamps: Best. Professional. Development. Ever.

EdCampMSP I made the 8 hour drive from Winnipeg to be part of this amazing event. Since the last camp this past June, many of us maintained contact on Twitter, so returning felt like coming home to dear friends. EdCamps differ from traditional professional development in that the agenda and the content is set by […]

Learning in Public where the World is Your Teacher

At the 2012 Annual General Meeting of the Manitoba Association of Computing Educators (ManACE) Dean Shareski ‏(@shareski) and Alec Couros ‏(@courosa) explored the idea of learning in public. Their talk titled, "Half-Baked" described the benefits of learning in public spaces, real and virtual, sharing one's "half-baked" skills or ideas and inviting responses from the larger community. […]

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