Seeking help is a critical skill

“Toxic ideas such as  “asking for help will alter others’ perception of me” or “asking for help will make me feel less competent than my colleagues” prevent them from seeking help from informal (e.g., friends) or formal (e.g., colleagues, project manager, etc) sources.  Since competence and independence are among the most cherished values in today’s organizations […]

Wearable Technology Possibilities for Education

This  paper was written as part of my participation in the graduate course Educational Hardware Systems at the George Washington University. It is one of the required courses for the Education Technology Leadership concentration in the Master of Arts in Education and Human Development. Wearable Technology Possibilities for Education ABSTRACT Networked computing is radically changing how […]

6 things you need to know before starting your online graduate degree

Next month I'm writing my comprehensive exams and wrapping up a Master of Arts in Education and Human Development with a concentration in Education Technology Leadership from The George Washington University. I learned a few things along the way about distance learning in this graduate degree that will benefit others thinking about online learning. Here […]

40% Cutbacks to IT Department -> What do you do?

This was created as part of my participation in the graduate course Educational Hardware Systems at the George Washington University. The scenario was to make a plan that addresses a 40% cutback in funding for IT in your enterprise. These are my thoughts... would love to read about your thoughts or experiences in the comments below.   […]

10 Design Critiques: bad designs and suggested improvements

This  paper was written as part of my participation in the graduate course Computer Interface Design for Learning at the George Washington University. Having read Donald Norman's book, "The Design of Everyday Things" we were challenged to identify bad designs in our everyday life and suggest improvements. Here are mine. Object 1: School Intercom Control Panel Description […]

Literature Review: Professional Learning Networks

This literature review on professional learning networks was created as part of my participation in the graduate course Learning Technologies & Organizations at the George Washington University. Introduction Organizations seeking to leverage the unique skills and knowledge of individual members create communication, collaboration, and information sharing networks. Formal networks let members share knowledge within a secure space […]

Understanding and Creating Professional Learning Networks (Video Abstract)

This video abstract on developing professional learning networks was created as part of my participation in the graduate course Learning Technologies & Organizations at the George Washington University. Hanraets, I., Hulsebosch, J., & de Laat, M. (2011). Experiences of pioneers facilitating teacher networks for professional development. Educational Media International, 48(2), 85-99. doi:10.1080/09523987.2011.576513 O'Brien, M., Varga-Atkins, […]

Understanding "Performance Support" (Infographic)

This infographic on Performance Support was written as part of my participation in the graduate course Learning Technologies & Organizations at the George Washington University. It summarizes chapter 6 of Beyond E-Learning by M. J. Rosenberg on Learning and Performance in the Context of Work. Click for full-sized image.     For the next couple of […]

Interface Design Considerations for 3D and Augmented Virtual Learning Environments

This research paper was written as part of my participation in the graduate course Computer Interface Design for Learning at the George Washington University. Introduction Emerging technologies broaden the range of tools available for users to communicate, create, and access information. Display devices are no longer limited to computer monitors, projectors, speakers, and printers; the keyboard, […]

3D Virtual Learning Environments for Distance Education

This research paper was written as part of my participation in the graduate course Critical Issues in Distance Education at the George Washington University. Introduction 3D Virtual worlds are widely used in gaming and offer richly detailed immersive sensory experiences and, in multi-user scenarios, a means of communication with other users. Used for distance education, […]

%d bloggers like this: